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Indie Game Movement

Apr 13, 2021

Creating a funnel isn’t necessarily a huge challenge, but creating one that isn’t mindful of your player’s journey will likely not provide you the results or the community you’re looking for. There are lots of ways to do this, but one of the best ways to develop and maintain a relationship with your fans is to...


Mar 30, 2021

Depending on your goals and resources, sometimes your best bet is getting a publisher. After initial talks, once you receive an offer there can be a lot of unknowns especially when it comes to fully understanding how certain agreements can dictate your future.

That's why today we have Tim Bender of Hooded Horse Games...


Mar 16, 2021

Trying to create awareness for your game is always an uphill battle for indie devs, especially when it comes to identifying your audience and how to approach them. But even when you figure those steps out, it’s a challenge to determine the best ways to build upon and improve those efforts.  

That’s why we’ve...


Mar 2, 2021

Supergiant Games has been praised for having a consistent and quality signature across their vast array of games. From the initial concept to communication and gameplay, we want to discuss their standard of quality, and how the ideas behind some of these games grow to become a completely immersive experience.

Support us...


Feb 16, 2021

In a previous episode, Mustapha and I shared our own insight into the importance of future planning but we wanted to dive further into this theme from the perspective of an established developer.

So in future planning part two, Chevy Ray of Happy Ray Games, the developer of Ikenfelll shares what it’s like being a...