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Indie Game Movement


Jun 8, 2021

If there is one common dream that most indie devs share, it’s probably to be able to make indie games full time. But with such a goal there lies great challenges and what may seem like a daunting objective. 

Thankfully, Thomas Brush of Atmos games shares his journey and experience on how he achieved this very goal while providing insight and tips on how to gain the confidence and freedom that every indie dev is looking for.

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