May 26, 2026
Studio culture isn't something you have, it's something you're
constantly creating, whether you realize it or not. And for
most indie teams, that's exactly the problem. The culture taking
shape inside your studio may not be the one you intended, and by
the time you notice, the damage may already be done.
So today, we...
May 20, 2026
Every developer knows funding gaps
exist, but most don't realize they can start at the prototype
stage, shaping how you approach development, publishing, and the
path to shipping your game.
So today, we examine how prototype funding works, what it takes to
make early stage projects fundable, and how getting
this...
May 12, 2026
We all know building a game studio is a challenge, but often
don't realize the bigger challenge is keeping it alive. Because
it's rarely a big mistake that brings a studio down, it's the
smaller decisions that do it, leaving us wondering where things
went wrong.
So today, we unpack what sustainable studio growth...
May 5, 2026
Great game design doesn’t just come
from talent or vision. It can fall apart when good ideas get stuck,
overlooked, or brought in too late.
So today, we’re going to explore how studios can adapt lessons from
large teams to improve design input, make better informed
decisions, and turn collaboration into better...