Preview Mode Links will not work in preview mode

Indie Game Movement

May 12, 2026

We all know building a game studio is a challenge, but often don't realize the bigger challenge is keeping it alive. Because it's rarely a big mistake that brings a studio down, it's the smaller decisions that do it, leaving us wondering where things went wrong.
So today, we unpack what sustainable studio growth...


May 5, 2026

Great game design doesn’t just come from talent or vision. It can fall apart when good ideas get stuck, overlooked, or brought in too late.

So today, we’re going to explore how studios can adapt lessons from large teams to improve design input, make better informed decisions, and turn collaboration into better...


Apr 28, 2026

Building an indie game takes more than funding alone. It also takes support, resources, and a path to market. But too often, those pieces get tied to a single assumption: finding a publisher.

So in this episode, we unpack that mindset and explore how developers can think more strategically about funding, partnerships,...


Apr 21, 2026

Building an ambitious indie game is not just about making something bigger or more complex. It is about knowing what matters most, what supports the experience, and what can quietly pull the project off course.

So today, we explore how developers can approach scope, workflow, and decision-making more strategically so...


Apr 14, 2026

Many indie studios do not struggle because their game lacks quality. They struggle because they fail to fully own what makes their game distinct. In this episode, I break down why strong positioning starts with identifying the most marketable truth about your game and committing to it clearly enough for the market...