Preview Mode Links will not work in preview mode

Indie Game Movement

Sep 15, 2021

Knowing the right actions to take can be a little daunting when it comes to promoting your game on Steam prior to launch. There’s a lot of different paths to take, and not all are created equal making this a challenge for any dev. 

Thankfully, Bruno Laverny of Ishtar Games shows how his team navigated these questions...

Aug 31, 2021

Quitting your job to go full-time dev can be a well...frightening thought. There’s a lot to consider but most importantly, is it the right move to make, and what’s the best way to go about making that commitment?

Thankfully our guest Bruno Bonbardi has gone through this process twice and shares his reasons, how...

Aug 17, 2021

When you start sharing your game with the world, everything you do from then on deals with messaging. While you may have a good idea of what your studio and game are, sometimes how you convey that to others isn’t in the clearest or concise way.

That’s why Mustapha and I are here to help discuss how important it is...

Aug 3, 2021

We have discussed numerous times on the show that understanding player behavior and your audience is so important when it comes to marketing your game, but one thing we don’t think about much is how people react when money is involved. 

Understanding how price can change how people act can be a very daunting...

Jul 20, 2021

Finding a musician to compose your game music can be a task in itself, but understanding the process and communicating your vision can be more challenging than any dev would expect.

That’s why we have Dakota Suave with us today, to share his insights to help us navigate the music composition process so you can have...