May 12, 2026
We all know building a game studio is a challenge, but often
don't realize the bigger challenge is keeping it alive. Because
it's rarely a big mistake that brings a studio down, it's the
smaller decisions that do it, leaving us wondering where things
went wrong.
So today, we unpack what sustainable studio growth...
May 5, 2026
Great game design doesn’t just come
from talent or vision. It can fall apart when good ideas get stuck,
overlooked, or brought in too late.
So today, we’re going to explore how studios can adapt lessons from
large teams to improve design input, make better informed
decisions, and turn collaboration into better...
Apr 28, 2026
Building an indie game takes more
than funding alone. It also takes support, resources, and a path to
market. But too often, those pieces get tied to a single
assumption: finding a publisher.
So in this episode, we unpack that mindset and explore how
developers can think more strategically about funding,
partnerships,...
Apr 21, 2026
Building an ambitious indie game is
not just about making something bigger or more complex. It is about
knowing what matters most, what supports the experience, and what
can quietly pull the project off course.
So today, we explore how developers can approach scope, workflow,
and decision-making more strategically so...
Apr 14, 2026
Many indie studios do not struggle because their game lacks quality. They struggle because they fail to fully own what makes their game distinct. In this episode, I break down why strong positioning starts with identifying the most marketable truth about your game and committing to it clearly enough for the market...